Captains, welcome to the official T15 Siege Strategy Guide. This guide aims to give you some insights on target mechanics for the new Siege hull, the Dominator. Learn about your enemies, and find general target info to help you in battle. Good luck! 

Scourge Outpost

Tier 15 Siege Hull: Dominator

The Dominator is equipped with 8 weapon slots, 2 armor slots, 6 special slots, 2 heavy armor slots which are unlocked at U3 and X1, and 1 CIC slot which is unlocked at U1. 

The Dominator’s main weapon, the Compliance Chaingun, fires at short range, dealing Ballistic damage. The Chaingun is accuracy based and has a high rate of fire.

 

Using the Built-in Suppressing Fire Aura:

The Dominator has a built-in stacking Aura that reduces enemy reload speed. When four Dominators are applying the aura to an enemy, it results in an impressive 20% debuff - when added to the flagship, the Ironfist Dominator, that debuff reaches a whopping 35%!

 

Enemy Info

Name: Scourge Launcher

  • Type: Launcher
  • Health: Medium
  • Damage: Medium
  • Damage Type: Radioactive
  • Splash: High
  • Accuracy: Medium
  • Range: Medium
  • Countermeasure Vulnerability: N/A
  • Kingkiller: Yes

 

Name: Disruptor Cannon

  • Type: Cannon
  • Health: Medium
  • Damage: Medium
  • Damage Type: Ballistic
  • Splash: Medium
  • Accuracy: N/A
  • Range: Medium
  • Countermeasure Vulnerability: N/A
  • Kingkiller: No

 

Name: Coaxial Turret

  • Type: Chaingun
  • Health: Medium
  • Damage: Medium
  • Damage Type: Ballistic
  • Splash: N/A
  • Accuracy: High
  • Range: Short 
  • Countermeasure Vulnerability: N/A
  • Kingkiller: Yes

 

Name: Blunderbuss Cannon 

  • Type: Cannon
  • Health: Medium
  • Damage: High
  • Damage Type: Ballistic
  • Splash: Medium
  • Accuracy: N/A
  • Range: High
  • Countermeasure Vulnerability: N/A
  • Kingkiller: No

Note: Has a minimum range

 

Name: Hellmouth Heavy Thrower

  • Type: Thrower
  • Health: High
  • Damage: Very High
  • Damage Type: Radioactive
  • Splash: Medium
  • Accuracy: N/A
  • Range: High
  • Countermeasure Vulnerability: N/A
  • Kingkiller: N/A

Note: This turret is shrouded and untargetable. Avoid it at all costs! Destroy the Power Station to overload its systems and activate its self-destruct!

 

Name : Mega Cannon

  • Type: Cannon 
  • Damage: High
  • Damage Type: Ballistic
  • Splash: High
  • Accuracy: N/A
  • Range: Very High
  • Countermeasure Vulnerability: N/A
  • Kingkiller: No

Note: The cannon’s projectile moves slowly and it has a large minimum range.

 

Power Station

This building provides power and protection to the heavy throwers - destroy it to self-destruct the shrouded heavy thrower turrets.

 

Glossary

Range definitions are relative to the primary season hull. Thus what is short for one hull might be considered medium for another, the goal is to convey easily to players which turrets/ships they can outrange and which turrets/ships may be firing on you from a considerable distance away.

  • Very Short = Easily out-ranged.
  • Short = Out-rangeable.
  • Medium = At least the same range as the player but generally not much more.
  • High = Will easily outrange the player hull.
  • Very High = Will cover a significant portion of the target.

 

If the arc is not specified then it has a 360 degree arc.