Featuring

  • The Sentinels Arc I Crozier Hero, Ferrula
  • Agile Tenacity, Iron Will, Ripwake Generator, GigaVolt Inductor, and GigaAmp Inductor Tech for Ferrula

Starts: August 1st at 10 AM PDT 
Ends: August 4th at 10 AM PDT 
Store Closes: August 5th at 10 AM PDT

FERRULA

Description: Ferrula was chosen to lead the Croziers after an incident resulting in the death of their friend. They say Ferrula somehow tore through an enemy base overnight in a customized Apostle to avenge their loss. The opposition tried to flee, Ferrula made sure they never did.

Generation: Arc 1
Faction: Sentinels
Type: Light Aircraft
Weapon: Shock Coils
Targets: Ground/Air
Damage Type: Energy
Size: 325
HP (Lvl 1): 82000
HP (Max Lvl): 120000
DPS (Lvl 1): 2520
DPS (Max lvl): 3546
Max Speed: 8
Max Range: 400
Talent: Level 1: Gains 360 Move and Shoot. Gains a Multishot of 3. Cannot target same unit.
Basic Heroic: +10% Damage Dealt and Damage Reduction aura to all Croziers.
Level 10: +33% Movement Speed.
Heroic: +20% Damage Dealt and Damage Reduction aura to all Croziers.
Level 15: Hero becomes Renowned.
Super Heroic: Increases aura to +30% Damage Dealt and Damage Reduction for all Croziers.
Level 20: Ignores Attack Priorities. +100% Damage Dealt to Buildings. +25% Movement Speed for Ferrula and all Croziers within 600 Range.
Cohesion Bonus: +2% Damage Dealt and -2% Damage Taken per active Arc 1 Sentinels units.
Earn Ferrula in the Skirmish Store after collecting all 80 Parts.

Earn Ferrula in the Skirmish Store after collecting all 80 Parts.

MISSION DESCRIPTION

Earn the next Arc I Hero, Ferrula, the Sentinel Crozier Hero, in this month’s Skirmish, and use it to dominate in the upcoming monthly Event. Captain Ferrula comes from a seafaring ancestry. His name alone instills terror in his enemies' hearts, and to be frank, he is cold as ice. Surviving expeditions thought impossible, he always brings his men home safe. His outer resolve is betrayed by his need for the drink, which he uses to stave off nightmares of starvation and desperation. 

Use your Bombard and Pioneer units and their Heroes, the Warrior, the Meteor Storm, the R1 Mantis, the Rhino X and Sandstorm Mk II against True Believers to play through the Recruit set or the Officer set to earn skirmish XP. Sets can be completed in any order and pay out a bonus XP Cache. The Officer set will test your might, but will pay out more XP than the Recruit set. Choose the set that best fits your power level. You can hit the targets multiple times, and wins will count towards future set completions, so you won't be penalized for hitting a target again!

EVENT STRUCTURE

Recruit Base I Rewards: 1,000 XP
Recruit Base II Rewards: 2,000 XP
Recruit Base III Rewards: 5,000 XP
Recruit Base Completion Bonus Rewards: 8,000 XP

Officer Base I Rewards: 8,000 XP
Officer Base II Rewards: 16,000 XP
Officer Base Completion Bonus Rewards: 28,000 XP

EVENT STORE

New ItemsRedemption LimitXP Cost
Ferrula Part804,000
Ferrula Part x42015,000
Ferrula Part x10835,000
Ferrula Build Logistic432,000
Ferrula Upgrade Token1040,000
Agile Tenacity1100,000
Iron Will1100,000
Ripwake Generator1100,000
GigaVolt Inductor1100,000
GigaAmp Inductor1100,000

Use It or Lose It is only 24 hours. Please be sure to redeem your prizes by 10 AM PDT on Tuesday, August 5th!

PRIZE DESCRIPTIONS

Agile Tenacity (Ferrula)

Effect(s): +20% Chance to evade Damage completely.
Slot: Coating
Function: Defense
XP: 100,000

Iron Will (Ferrula)

Effect(s): -20% Damage Taken.
Slot: Spirit
Function: Defense
XP: 100,000

Ripwake Generator (Ferrula)

Effect(s): Applies Chronos Slow AND Turbulence on Hit for 0.25s.
Slot: Poison
Function: Utility
XP: 100,000

GigaVolt Inductor (Ferrula)

Effect(s): +3 Multishot, -40% Damage.
Slot: Stinger
Function: Offense
XP: 100,000

GigaAmp Inductor (Ferrula) 

Effect(s): -2 Multishot, +100% Damage.
Slot: Stinger
Function: Offense
XP: 100,000