Get ready for an all-new event experience! We've updated the event structure to give you clearer progression paths, challenging scenarios for different unit types, and the rewarding Proving Grounds chest system.
Understanding the New Event Paths
The event is now split into three distinct sets of bases, each designed to test a specific part of your fleet:
1. Basic Training
Goal: Designed for basic units, or those available in the Supply Store.
Rewards: These are Holdout-style targets that award an initial 200 XP plus an additional 200 XP for each of the 4 random XP Crates that spawn inside the base.
Bonus: For the first four completions, you also receive specific unit logistics (Chronophage, Firefly, and Build Logistics). After the fourth completion, you'll earn only XP.
2. Incursion Base Set (The Story Path)
Goal: This set advances the event story and is designed for a Platoon of the newest Unit featured in the current Main Event (e.g., Chronophage).
Rewards: Completing all three bases (I, II, and III) awards escalating XP:
Base I: 1,000 XP
Base II: 1,500 XP (Unlocked after Base I)
Base III: 2,000 XP (Unlocked after Base II)
Completion Bonus: An extra 3,500 XP
3. Tactical Strike Set
Goal: These are more difficult targets unlocked after you complete the entire Incursion Set. They are designed for Platoons of the Previous Units being offered in the Main Event (e.g., Firefly).
High Value Targets (HVT): Each Tactical Base contains a single HVT that awards an additional 4,000 XP. Be quick—this target will try to escape!
Rewards:
Base I & II Rewards: 2,000 XP each.
Completion Bonus: An extra 4,000 XP.
The Proving Grounds: Earn Your Chest!
The Proving Grounds targets are where you earn the biggest rewards by repeatedly testing your skills.
Unit Requirement: These Targets are designed for your two most recent Unique Units. You can deploy a platoon of 2 Unique Units.
Vaults: These targets contain vaults of helpful units to aid in combat. This month, they are Firefly.
The Progress Bar: As you complete Proving Grounds targets, you fill a Progress Bar that allows you to reach a Bronze, Silver, or Gold Prize Chest.
Lock In and Claiming Your Chest:
Compete until you reach the level (Bronze, Silver, or Gold) of the Chest you want to claim.
Click the RESTART button on the Event Overview. This will bring up a confirmation screen.
On the confirmation screen, click the Restart and Claim Award button to receive the Chest you’ve earned and reset your progress.
Chest Rewards Explained:
Chest Tier | XP Boost Included | One of the following, chosen at random: |
Bronze | 1.2x Event XP Boost (2 Hour) | 6,000 Iridium, 10,000 Adv Mats, or 1 Newest Unit Repair All Logistic. |
Silver | 1.5x Event XP Boost (2 Hour) | 12,000 Iridium, 1 Current New Faction Repair All Logistic, 20,000 Adv Mats, or 1 Newest Unit Repair All Logistic. |
Gold | 2.0x Event XP Boost (2 Hour) | 18,000 Iridium, 1 Newest Unit Repair All Logistic, 1 Universal Unique Repair Logistic, 30,000 Adv Mats, or 1 Current New Faction Repair All Logistic. |
Boost Reminder: XP Boosts do not stack.A higher-tier boost (like Gold) will replace a lower-tier boost (like Silver). The boost is activated immediately upon rolling the chest. |
Where do I see the XP Boost I have?
XP Boosts appear like any other on the left side of the screen and in the Boosts interface. If you do not see it right away, try going to the world map and back into your base.
