STARTS: Friday, February 27th at 10 AM PST
ENDS: Monday, March 2nd at 10 AM PST
STORE CLOSES: Tuesday, March 3rd at 10 AM PST
Featuring
- The Sentinel Arc II Nomad Hero “Medjai”
- Medjai Upgrade Tokens
- Medjai Build Logistics
- Medjai Tech - Aken’s Denial
- Medjai Tech - Astral Assault
- Medjai Tech - Keen Eye
- Kevlar Platforms
- Volt Anchor Power Plant
MEDJAI
Description: Medjai's ancestors have led the Nomads through the desert for millennia. When the stars guided him to Equinox, he trusted destiny and became one of their top scouts. Now the leader of the Long Range Desert Group, Medjai, and his Nomads serve as eyes and ears across the vast wasteland.
MEDJAI STATS
GENERATION | Arc 2 |
FACTION | Equinox |
TYPE | Light Infantry |
WEAPON | Rifle |
TARGETS | Ground/Air |
DAMAGE TYPE | Sustain |
SIZE | 280 |
BUILDING LEVEL FOR MAX | Academy/45 |
HP - LEVEL 1 | 241,800 |
HP - MAX LEVEL | 390,000 |
DPS - LEVEL 1 | 2,715 |
DPS - MAX LEVEL | 5,874 |
MAX SPEED | 4(6 with Level 1 Talent) |
MAX RANGE | 525 |
LEVEL 1 - Basic Heroic: +10% Damage Dealt and -10% Damage Taken aura to all friendly Nomads.
LEVEL 10 - Medjai has a 5% chance to inflict +350% Damage. +25 Range
Heroic: +20% Damage Dealt and -20% Damage Taken aura to all friendly Nomads
LEVEL 15 - Super Heroic: +30% Damage Dealt and -30% Damage Taken aura to all friendly Nomads
LEVEL 20 - Medjai has a 5% chance to inflict +500% Damage. Medjai has a 13% chance to evade all damage. +25 Range.
Earn Medjai in the Skirmish Store after collecting all 80 Parts.
MISSION DESCRIPTION
Earn the next Arc II Hero, Medjai, the Equinox Hero in this month’s Skirmish, and use it to dominate in the upcoming monthly Event.
Use Eidolon, Firefly, Chronophage, Frostpiercer, Macedon, and Tachyon units and their Heroes, Omicron, Pele, Minuet, and Simo against Descendants to play through the Recruit set or the Officer set to earn skirmish XP. Sets can be completed in any order and pay out a bonus XP Cache. The Officer set will test your might but will pay out more XP than the Recruit set. Choose the set that best fits your power level. You can hit the targets multiple times, and wins will count towards future set completions, so you won't be penalized for hitting a target again!
EVENT STRUCTURE
Recruit Base I Rewards: 1,000 XP
Recruit Base II Rewards: 2,000 XP
Recruit Base III Rewards: 5,000 XP
Recruit Base Completion Bonus Rewards: 8,000 XP
Officer Base I Rewards: 8,000 XP
Officer Base II Rewards: 16,000 XP
Officer Base Completion Bonus Rewards: 28,000 XP
EVENT STORE
New Items | Redemption Limit | XP Cost |
Medjai Upgrade Token | 10 | 40,000 |
Medjai Unlock Parts | 80 | 4,000 |
Medjai 24 Hr Build Logistic | 4 | 32,000 |
Medjai Tech: Aken’s Denial | 1 | 100,000 |
Medjai Tech: Astral Assault | 1 | 100,000 |
Medjai Tech: Keen Eye | 1 | 100,000 |
Eidolon Upgrade Token | 25 | 40,000 |
Eidolon Max Buildable | 22 | 5,000 |
Volt Anchor (Power Plant) | 1 | 100,000 |
Kevlar Support Platform | 1 | 100,000 |
Kevlar Heavy Platform | 1 | 100,000 |
Use It or Lose It will only be 24 hours long. Please be sure to redeem your prizes by 10am PST on Tuesday, February 3rd!
PRIZE DESCRIPTIONS
Aken’s Deniall (Medjai)
Effect(s): -30% Damage Taken from Infantry and Aircraft.
Slot: Forced Life
Function: Defense
XP: 100,000
Astral Assault (Medjai)
Effect(s): +30% Damage Dealt to Infantry and Aircraft.Slot: Blessing
Function: Offense
XP: 100,000
Keen Eye(Medjai)
Effect(s): Shots pass through an additional 20 distance while targeting Infantry.
Sets Splash size to 40 while targeting Aircraft.Slot: Desert Tactics
Function: Offense
XP: 100,000
NEW Power Plant & Platforms
To fully upgrade these new structures, your Defense Lab must be level 55.
Volt Anchor Power Plant - The Volt Anchor reinforces next door War Production Buildings and Power Plants, reducing the damage they take.
Levels 1-5: Neighboring power plants (all types) and war production buildings take 15% less damage
Levels 6-10: Neighboring power plants (all types) and war production buildings take 30% less damage
Levels 11-15: Neighboring power plants (all types) and war production buildings take 45% less damage
Kevlar Heavy platform - The Kevlar Heavy platform uses an Iridium Weave to strengthen its structure, especially from projectiles that have travelled from great distances. This platform takes reduced damage from projectiles originating 400 distance away and beyond, up to 75%.
Kevlar Platform - The Kevlar Support platform uses an Iridium Weave to strengthen its structure, especially from projectiles that have travelled from great distances. This platform takes reduced damage from projectiles originating 400 distance away and beyond, up to 75%.
Best of luck to all of you - HANK