VEGA Conflict will be Undergoing Downtime on Tuesday, May 6th, at 10 AM PDT and is expected to last 3 Hours.

[EVENT] Exposure

Starts: Thursday, May 8th, 2025, at 3 PM PDT
Ends: Monday, May 12th, 2025, at  3 PM PDT

[EVENT] Confrontation

Starts: Thursday, May 15th, 2025, at 3 PM PDT
Ends: Monday, 19th, 2025, at 3 PM PDT

[EVENT] Escalation

Starts: Thursday, May 22nd, 2025, at 3 PM PDT
Ends: Monday, 26th, 2025, at 3 PM PDT

[EVENT] Escalation Re-run

Starts: Thursday, May 29th, 2025, at 3 PM PDT
Ends: Monday, June 2nd, 2025, at 3 PM PDT

[EVENT] Civil War

Starts: Thursday, May 29th, 2025, at 3 PM PDT
Ends: Monday, June 2nd, 2025, at 3 PM PDT

V.E.G.A Juggernaut
“Valiant”
 

DescriptionThe Valiant is a V.E.G.A Juggernaut hull. With heavy defenses, and a built-in defensive pulse if its Deflectors fail, the Valiant is a resilient part of any V.E.G.A fleet.
DesignationJuggernaut
Health400,000 / 480,000 / 550,000 / 690,000 / 
820,000 / 990,000
RequirementsShip Factory XVI
Ship Lab XIV

V.E.G.A Weapon 
“Salvo Rockets”

DescriptionThe Salvo Rockets are a medium range, Munitions weapon, that fires volleys of multiple shots into enemy hulls.
Weapon TypeRocket
Damage TypeMunition
Faction LockV.E.G.A
Mass2,350 / 2,525 / 2,700
DPS21,250 / 24,000 / 27,500
Speed3,500 m/s
Min Range500 m
Max Range4,000 m
AoE Size200 m
Module Requirement (Build)Arms Lab XIV (14)
Module Requirement (Crafting)Workshop X (10)

V.E.G.A. Valiant
“Unique Specials”

Component 1
DetailsMk1
Acceleration and Turning Speed Boost15%
Component 2
Shield Damage Bonus+15%
Component 3
AoE Bonus+50%
Multi Targeting2 Targets
Component 4
Deflector Bonus+30%
Component 5
Trigger ConditionAllied ship in firing arc loses it defenses
Enrage Duration5 s
Immunity Duration2 s
Component 6
Weapon Disruption Resistance+10%

Saprophyte Interceptor
“Defiler”

DescriptionThe Defiler is a fast Saprophyte interceptor hull, able to divide and conquer enemy fleets. With side-firing arcs, it flies between enemy hulls, leaving destruction in its wake.
DesignationInterceptor
Health300,000 / 360,000 / 440,000 / 520,000 /
630,000 / 750,000
RequirementsShip Factory XVI
Ship Lab XIV

Saprophyte Weapon 
“Corruption Blaster”

DescriptionThe Corruption Blaster is a shorter-range weapon that rapidly Radiation rounds into enemy foolish enough to be close enough.
Weapon TypeBlaster
Damage TypeRadiation
Faction LockSaprophyte
Mass2,350 / 2,525 / 2,700
DPS16,250 / 18,875 / 22,000
Speed5,000 m/s
Min Range1,500 m
Max Range4,000 m
AoE Size0
Module Requirement (Build)Arms Lab XIV (14)
Module Requirement (Crafting)Workshop X (10)

Saprophyte Defiler
“Unique Specials”

Component 1
DetailsMk1
Trigger ConditionEnemy hull destroyed in firing arc
Weapon Cooldown Bonus-20%
Duration5 s
Component 2
Module Damage Bonus+25%
Component 3
Ship Speed and Acceleration Bonus+10%
Component 4
Unstable Reactor TriggerOn Hull’s Death
Damage100,000
Range4,350 m
Component 5
Range Bonus+20%
Component 6
Infected Aggression Delay Before Drain10 s

Guardians Assault
“Divergent”

DescriptionThe Divergent is a sleek and nimble Guardian Assault hull. Providing long-range fire support for its allies, it also provides a damage boost for allied hulls in the fleet.
DesignationAssault
Health200,000 / 240,000 / 288,000 / 345,600 /
414,720 / 497,664
RequirementsShip Factory XVI
Ship Lab XIV

Guardian Weapon 
“Biometric Tracker”

DescriptionThe Biometric Tracker is a powerful long-range, semi-guided, essence weapon that is able to track enemies for a short time.
Weapon TypeTracker
Damage TypeEssence
Faction LockGuardians
Mass2,350 / 2,525 / 2,700
DPS21,894 / 28,595 / 38,130
Speed3,000 m/s
Min Range2,000 m
Max Range6,000 m
Semi-Guided Travel Time1.5 s
Module Requirement (Build)Arms Lab XIV (14)
Module Requirement (Crafting)Workshop X (10)

Guardians Divergent
“Unique Specials”

Component 1
DetailsMk1
Weapon Speed Boost+20%
Component 2
Weapon Disruption20%
Component 3
Strafe and Rear Speed Bonus+25%
Component 4
Shield Energy Bonus+25%
Component 5
Ward Damage Bonus+15%
Component 6
Trigger Condition2 enemy hulls in firing arc
Blind Status-25%
Duration5 s
Immunity Duration5 s

  • Fixed the fit time issue on the Primary Deflector.
  • Fixed XP on Aegis.
  • Added missing Stasis stats from Aegis Modification.
  • Updated projectile visuals for some of the T15 weaponry.

  • Added a "Harmonic" Style boost to the Aegis hull.