Featuring
- The Equinox Arc II Unit, Chronophage
- Chronophage Promotion Spec Op
- Tachyon Final Part
- Chronophage Warpaints
- Minuet Blackout Warpaint
- Minuet Hero Unit and Tech
Starts: November 6th at 10 AM PST
Ends: November 12th at 10 AM PST
Store Closes: November 13th at 10 AM PST
Description: A part of Equinox's armored division, the Chronophage fools it's foes with deceptive armor, luring them towards it where its cannon, capable of delivering Flux-loaded rounds, traps them by slowing down many aspects of their enemies.
CHRONOPHAGE
Generation: Arc 2
Faction: Equinox
Type: Heavy Vehicle
Weapon: Chrono Cannon
Targets: Ground
Damage Type: Area
Size: 425
Building Level Required to Max: Tech Center, 45
HP (Lvl 1): 201500
HP (Max Lvl): 325000
DPS (Lvl 1): 1857
DPS (Max lvl): 4023
Max Speed: 3
Max Range: 575
Talent: Level 1: Immune to Chronos Slows. Shots create AoEs that apply 25% Flux for 5 seconds. Flux: Affected unit's Movement Speed, Turn Speed, Acceleration, Deceleration, Fire Rate, and Reload Time are slowed down by the stated percentage.
Level 10: Targeting units affected by Flux provides +20 Splash Size.
Level 15: +250 Flat Damage Reduction.
Level 20: +75 Range.
Cohesion Bonus: +2% Damage Dealt and -2% Damage Taken per active Arc 2 Equinox unit.
Unlock the Chronophage by redeeming it in the Event Store!
Description: Built on the sacrifice of great minds, the Tachyon manipulates time distortions to reverse damage taken and obliterate enemies. The Tachyon's approach signals your time is over.
TACHYON
Generation: Arc 2
Faction: Equinox
Type: Medium Aircraft
Weapon: Autocannons
Targets: Ground
Damage Type: Sustain
Size: 500
Building Level Required to Max: Aircraft Hangar, 45
HP (Lvl 1): 350000
DPS (Lvl 1): 2947
Max Speed: 3
Max Range: 500
Talent: Level 1: When targeting units afflicted with FLUX, shoots 3x as fast. When the unit goes below 60% and 30% Health Thresholds, it gains 30% of max health back as Temporary Health.
Unlock the Tachyon by redeeming all 8 parts in the Event Store!
MISSION DESCRIPTION
Thorium mining has been rampant throughout the sector for years. Now with the introduction of deep Iridium mining, the Descendents’ empire is at risk of collapse. Once again rising to the surface, Gemini aims to stop the growing instability in the sector’s cave systems. Seeing Caspian galavanting around has triggered a long dormant protocol.
In Operation: Tremors, Commanders will face off against the NEW Event Structure, that includes Basic Training Targets, The Incursion Track, the Tactical Track, and the Proving Grounds. Unlock the story in the Incursion and Tactical tracks, and earn HUGE amounts of XP. Use the event XP to purchase prizes in the Event Store.
DESCENDANTS
Long buried underground, the Descendants are a long-forgotten remnant of a once great civilization. Vowed to stay hidden until the world above recovers, they have had to break their vows in order to secure their homes. Rampant thorium mining has awoken the sleeping beast before, and it's happening again.
Descendants Updates
Name changes:
Melogale is now the Quarryman
Arctonyx is now the Pillar
Taxdea is now the Wolfram
MOL is now the Sapper
Honee is now the Crusher
New Enemy Unit: Industrialist - A High-Priority Target in the Tactical Track that awards 4,000 XP. You have to be able to catch them before they escape to get the bonus XP.
EVENT STRUCTURE
Basic Training
The Basic Training Bases are designed to be attacked with Units available in the Supply Store or better.
Basic Training Base Rewards: Holdout style target that awards 200 XP + 4 random Crates that spawn in base that will award 200 additional XP per Crate. For the first 4 times completing this Target, you will receive a Chronophage, Firefly, and Build Logistics for both. After the 4th completion, you will only receive XP.
Incursion Base Set
Correction: It is not faction locked this month. Will be in future events.
This Set of bases is designed for a Platoon of the newest Unit being offered in the current Main Event (Chronophage), and only Equinox Units can be deployed. This set will also contain the story for the Main Event.
Incursion Base I Rewards: 1,000 XP
Incursion Base II Rewards: 1,500 XP (Unlocked after completing Base I)
Incursion Base III Rewards: 2,000 XP (Unlocked after completing Base II)
Incursion Base Completion Bonus Rewards: 3,500 XP
Tactical Strike Set
The Tactical Strike Set is unlocked after completing all 3 Incursion Bases, and are more difficult. This Set is designed for Platoons of the Previous Units being offered in the current Main Event (Firefly) and IS NOT faction locked. Each base will also contain a single High Value Target that will award an additional 4,000 XP. Be careful though, this target knows you’re gunning for it and will attempt to escape the battle if you can’t kill them in time. This set will also contain the story for the Main Event.
Tactical Base I Rewards: 2,000 XP (Unlocked after completing the Incursion Set of bases)
Tactical Base II Rewards: 2,000 XP (Unlocked after completing the Incursion Set of bases)
Tactical Base Completion Bonus Rewards: 4,000 XP
Proving Grounds
This Target is designed for the 2 most recent Unique Units. You can bring in a platoon of 2 Unique Units into these bases. As you complete these Targets, you’ll fill up a Progress Bar that allows you to reach a Bronze, Silver, or Gold Prize Chest. You compete to the level you want, then once you’ve reached the level of Chest you want, click the LOCK IN button on the Event Screen to receive the Chest you’ve earned and to reset your progress.
Bronze Chest Roll:
x1.2 XP Boost (2 Hour) And a random roll of the following:
1 Universal Unique Repair Logistic
1 Newest Unit Repair All Logistic
6,000 Iridium
10,000 Adv Mats
Silver Chest Roll:
x1.5 XP Boost (2 Hour) / And a random roll of the following:
1 Newest Unit Repair All Logistic
1 Current New Faction Repair All Logistic
12,000 Iridium
20,000 Adv Mats
Gold Chest Roll:
x2 XP Boost (2 Hour) / And a random roll of the following:
1 Universal Unique Repair Logistic
1 Current New Faction Repair All Logistic
18,000 Iridium
30,000 Adv Mats
XP Boosts do not stack. A Silver Boost will replace a Bronze Boost. A Gold Boost will replace a Silver Boost. Boosts are activated upon chest roll.
SUPPLY STORE
The Supply Depot Token Store is your place to catch up on anything you’ll need to participate in the Event. Hit Supply Depot bases on the world map to earn 100 Tokens per defeated target, with a chance to earn up to 60 bonus Tokens, which can be used to unlock recent Units and other useful items you’ll need to take part in the current Event. The bases will have allied Units in them to assist players, so getting caught up has never been easier.
New Items | Redemption Limit | Token Cost |
Siren | 10 | 30 |
Firefly | 10 | 30 |
Macedon Part x1 | 8 | 30 |
Legendary Scorcher | 10 | 30 |
Legendary Scorcher Training Token | 5 | 30 |
EVENT STORE
New Items | Redemption Limit | XP Cost |
Trophy | 1 | 4,000 |
Chronophage | 20 | 6,000 |
Chronophage Upgrade Tokens | 10 | 16,000 |
Chronophage 24-Hour Build Logistic | 5 | 8,000 |
Chronophage Promotion Spec Op | 2 | FREE for First Op, |
Tachyon Part | 8 | 25,000 |
Minuet Part | 80 | 1,600 |
Minuet Part x4 | 20 | 6,000 |
Minuet Part x10 | 8 | 14,000 |
Minuet Upgrade Token | 20 | 16,000 |
Magnetic Containment Field (Minuet) | 1 | 30,000 |
Electro Magnetic Pulse (Minuet) | 1 | 30,000 |
Bynary Reactor (Minuet) | 1 | 30,000 |
Chronophage Cyan Warpaint | 20 | 8,000 |
Chronophage Black Warpaint | 20 | 8,000 |
Minuet Blackout Warpaint | 1 | 60,000 |
Use It or Lose It will only be 24 hours long. Please be sure to redeem your prizes by 10 am PST on Thursday, November 13th!
PRIZE DESCRIPTIONS
Chronophage Promotion Spec Op
Effect(s): All deployed Chronophage’s from your Platoons will be level 20 for the duration of the Spec Op.
Time: 2 Hours
Cost: First one is FREE. Additional is 40,000 XP
Chronophage Warpaints
Event XP: 8,000 each
Minuet Blackout Warpaint
Event XP: 60,000
Event Trophy
Event XP: 4,000