All roads lead to this. The Sentinels have found the Wanderer Kabuto, and they are sending an upgraded version of an old classic to rescue him. The Ryu-Kai know this is the last stand, and they are sending their full might. The return of General Burr heralds a new era for the Sentinels, as his decade long research program has finally yielded results. Prepare your troops, the fate of this young life is in your hands

 

[Operation Crimson Skies]

STARTS: Thursday  June 4th at 10 AM PDT
ENDS: Wednesday, June 10th at 10 AM PDT
STORE CLOSES: Thursday, June 11th at 10 AM PDT

Featuring:

  • Unlock Valiant MKII
  • Valiant MKII Upgrade Token
  • Valiant MKII Upgrade Maxbuildable
  • Valiant MKII Upgrade 24 Hr Build Logistic
  • Valiant MKII Warpaint - 
  • Valiant MKII Warpaint - 
  • Valiant MKII Warpaint - VEGA
  • Burr Unlock Parts
  • Burr Upgrade Token
  • Burr Tech - (Sybil Shielding, Spectre Optics, & Martial Law )
  • Burr Warpaint - 
  • Burr Warpaint - VEGA
  • Sabre Tech - ( Pulse Dampeners & Diffraction Coating )
  • Spec Ops - Valiant MKII Promotion
  • Event Trophy

 

VALIANT MKII UNIT

DESCRIPTION: Regularly found bombarding enemy installations, the Valiant Mk. II offers both the range and firepower to make short work of any target. Rumours has that within each Valiant lies top secret communication tech allowing its radar to connect to orbiting satellites.

VALIANT MKII STATS

GENERATION

Arc 2

FACTION

Sentinels

TYPE

Heavy Air

WEAPON

Bombardment Cannon

TARGETS

Ground

DAMAGE TYPE

Burst

SIZE

425

BUILDING LEVEL MAX

Hangar/45

HP (Lvl 1)

231,725

HP (Max Lvl)

373,750

DPS (Lvl 1)

2,520

DPS (Max lvl)

3.546

MAX SPEED

4

MAX RANGE

700

VALIANT MKII TALENTS

LEVEL 1 -  Whenever this unit shoots, it also shoots secondary projectiles that always travel and explode at 450, 550, and 650 range. 

LEVEL 10 - Splash size is increased to 40. 

LEVEL 15 - -20% Damage Taken from Sustain and Burst Damage

LEVEL 20 -  +300 Flat Damage Reduction.

 

HERO - BURR

DESCRIPTION: Famous for his recent self isolation, the mysterious General Burr returns to the surface after a decade of testing tactics, strategy, and technology in a series of rigorous simulations. This Visually Enhanced Gamified Algorithm allowed him to perfect the technology in the Valiant, as he introduces the Mk. II.

BURR STATS

GENERATION

Arc 2

FACTION

Sentinels

TYPE

Heavy Air

WEAPON

Bombardment Cannon

TARGETS

Ground

DAMAGE TYPE

Burst

SIZE

425

BUILDING LEVEL MAX

Hangar/45

HP (Lvl 1)

347,588

HP (Max Lvl)

560,625

DPS (Lvl 1)

3,780

DPS (Max lvl)

5,319

MAX SPEED

4

RANGE

700 (740 @ Lvl 10) 

 

BURR TALENTS

Level 1 -Basic Heroic:+10% Damage Dealt and -10% Damage Taken aura to all Valiant Mk. IIs. Whenever this unit shoots, it also shoots secondary projectiles that always travel and explode at 450, 550, and 650 range. 

Level 10 -Heroic: +20% Damage Dealt and -20% Damage Taken aura to all Valiant Mk. IIs. Splash size is increased to 40. While deployed, all Valiant Mk. IIs and Burr gain +40 Range. 

Level 15 - -20% Damage Taken from Sustain and Burst Damage. While deployed, all Valiant Mk. IIs and Burr gain the ability to target Air units. Hero becomes Renowned. 

Super Heroic: +30% Damage Dealt and Damage Reduction aura for all friendly Valiant Mk. IIs. 

Level 20 - +300 Flat Damage Reduction. While Burr is deployed, each deployed Valiant Mk. II has a 5% chance while firing to call down an orbital strike on their target (applies to main projectile only).

 

In search of an advanced Mech turned traitor, Ryu Kai scouts have flooded the sector, looking for anyone who may be harboring this fugitive. Soon the attention comes to Akiko, who is a known dissident. The Ryu-Kai also seem convinced that Equinox satellites are in fact still active, and sending down signals that caused this mechanical warrior to defect.

In Operation: Crimson Skies, Commanders will take to the battlefield in the monthly event that includes Basic Training Targets, The Incursion Track, the Tactical Track, and the Proving Grounds. Unlock the story in the Incursion and Tactical tracks, and earn HUGE amounts of XP. Use the event XP to purchase prizes in the Event Store.

ENEMY - Ryu-Kai

Inspired by flame, ruled by shadows, the Ryu-Kai live and die by a strict code of honor. Though they are highly disciplined, fear should fill anyone foolish enough to waken the dragon.

 

Basic Training

The Basic Training Bases are designed to be attacked with Units available in the Supply Store or better. 

Basic Training Base Rewards: Holdout style target that awards 200 XP + 4 random Crates that spawn in base that will award 200 additional XP per Crate. For the first 4 times completing this Target, you will receive an Ironside, Sabre and Build Logistics for both. After the 4th completion, you will only receive XP.

Incursion Base Set

This set of bases is designed for a Platoon of the newest Unit being offered in the current Main Event (Sabre), and only Corpus Units can be deployed. This set will also contain the story for the Main Event.

Incursion Base I Rewards: 1,000 XP

Incursion Base II Rewards: 1,500 XP (Unlocked after completing Base I)

Incursion Base III Rewards: 2,000 XP (Unlocked after completing Base II)

Incursion Base Completion Bonus Rewards: 3,500 XP

Tactical Strike Set

The Tactical Strike Set is unlocked after completing all 3 Incursion Bases, and are more difficult. This Set is designed for Platoons of the Previous Units being offered in the current Main Event (Ironside) and IS NOT faction locked. Each base will also contain a single High Value Target that will award an additional 4,000 XP. Be careful though, this target knows you’re gunning for it and will attempt to escape the battle if you can’t kill them in time. This set will also contain the story for the Main Event.

Tactical Base I Rewards: 2,000 XP (Unlocked after completing the Incursion Set of bases)

Tactical Base II Rewards: 2,000 XP (Unlocked after completing the Tactical I Base)

Tactical Base Completion Bonus Rewards: 4,000 XP

Proving Grounds

This Target is designed for the 2 most recent Unique Units. You can bring in a platoon of 2 Unique Units into these bases. As you complete these Targets, you’ll fill up a Progress Bar that allows you to reach a Bronze, Silver, or Gold Prize Chest. You compete to the level you want, then once you’ve reached the level of Chest you want, click the LOCK IN button on the Event Screen to receive the Chest you’ve earned and to reset your progress. If you are full on the item that you roll on for your award, you will be granted  Thorium as a fallback prize.

Chests

Bronze Chest Roll:
x1.2 XP Boost (2 Hour)

And a random roll of the following:

  • x1 Newest Unit Repair All Logistic

  • 6,000 Iridium

  • 10,000 Adv Mats

Silver Chest Roll:x1.5 XP Boost (2 Hour)

And a random roll of the following:

  • x1 Newest Unit Repair All Logistic

  • x1 Current New Faction Repair All Logistic

  • 12,000 Iridium

  • 20,000 Adv Mats

Gold Chest Roll:x2 XP Boost (2 Hour)

And a random roll of the following:

  • x1 Universal Unique Repair Logistic

  • x1 Newest Unit Repair All Logistic

  • x1 Current New Faction Repair All Logistic

  • 18,000 Iridium

  • 30,000 Adv Mats

XP Boosts do not stack. A Silver Boost will replace a Bronze Boost. A Gold Boost will replace a Silver Boost. Boosts are activated upon chest roll.

 

New Items

Redemption Limit

XP Cost

Crimson Skies Event Trophy

1

4,000

Spec Ops: Valiant MKII PROMOTION - FREE

1

FREE

Spec Ops: Valiant MK II PROMOTION

1

40,000

Valiant MKII Upgrade Token

10

16,000

Valiant MKII Upgrade Maxbuildable

20

6,000

Valiant MKII Upgrade 24 Hr Build Logistic

5

8,000 / eACH

Valiant MKII Warpaint - SPECTRE

20

8,000 /Each

Valiant MKII Warpaint - SAPROPHYTE

20

8,000 /Each

Valiant MKII Warpaint - VEGA ALLIANCE

20

8,000 /Each

Valiant MKII Warpaint - ALTAIRIAN

20

8,000 /Each

Valiant MKII Warpaint - BARONY

20

8,000 /Each

Burr Unlock Parts

80

1,600 / Each

Burr Upgrade Token

20

16,000/Each

Burr Tech - Sybil Shielding

1

30,000

Burr Tech - Spectre Optics

1

30,000

Burr Tech - Martial Law

1

30,000

Burr Warpaint - Blacked Out

1

60,000

Burr Warpaint - VEGA ALLIANCE

1

60,000

Sabre Tech - Diffraction Coating

22

10,000

Sabre Tech - Pulse Dampeners

22

10,000

Use It or Lose It will only be 24 hours long. Please be sure to redeem your prizes by Thursday,June 11th at 10 AM PDT

 

Sybil Shielding ( Burr )
Effect(s): 30% less damage taken from Vehicles + Turrets
Slot: Holoplating
Function: Defense

Spectre Optics  ( Burr )
Effect(s): 30% more damage dealt to Vehicles and buildings
Slot: Targeting Codices
Function: Offense

Martial Law  ( Burr )
Effect(s): 30% Less damage from burst and sustain

Slot: Doctrine
Function: Defense

Diffraction Coating  ( Sabre )
Effect(s): Unit takes 30% Less Damage from SUSTAIN
Slot: STIG Armor
Function: Defense


Pulse Dampeners  ( Sabre )
Effect(s): Unit takes 30% Less Damage from AREA
Slot: STIG Armor
Function: Defense

 

VALIANT MKII WARPAINTS

 

BURR WARPAINTS