VEGA Conflict will undergo downtime on Tuesday, August 5th, at 10:00 AM PDT and is expected to last 3 Hours.
[EVENT] Mobilization
Starts: Thursday, August 7th, 2025, at 3 PM PDT
Ends: Monday, August 11th, 2025, at 3 PM PDT
[EVENT] Decimation
Starts: Thursday, August 14th, 2025, at 3 PM PDT
Ends: Monday, August 18th, 2025, at 3 PM PDT
[EVENT] Termination
Starts: Thursday, August 21st, 2025, at 3 PM PDT
Ends: Monday, August 25th, 2025, at 3 PM PDT
[EVENT] Civil War
Starts: Thursday, August 28th, 2025, at 3 PM PDT
Ends: Monday, September 1st, 2025, at 3 PM PDT
[EVENT] Termination Re-run
Starts: Thursday, August 28th, 2025, at 3 PM PDT
Ends: Monday, September 1st, 2025, at 3 PM PDT
Expeditionary Blaster Turret

Level 1 | Level 2 | Level 3 | |
Description | The Expeditionary Blaster Turret is a Munitions weapon that fires a rapid and lethal barrage into enemies foolish enough to get within its range. | ||
Weapon Type | Blaster | ||
Damage Type | Munitions | ||
Mass | 7,500 | 9,750 | 13,000 |
DPS | 60,625 | 67,187 | 75,000 |
Min Range | 2,850 m | ||
Max Range | 5,000 m | ||
Shots per Burst | 1 | ||
Weapon Type | Pierce | ||
Module Requirement (Build) | Arms Lab XV (15) | ||
Module Requirement (Craft) | Workshop XI (11) |
Irradiated Lance Turret

Level 1 | Level 2 | Level 3 | |
Description | The Irradiated Lance Turret is a long-range radiation weapon that launches highly radioactive rounds at its targets. | ||
Weapon Type | Lance | ||
Damage Type | Radiation | ||
Mass | 7,500 | 9,750 | 13,000 |
DPS | 54,250 | 58,000 | 62,250 |
Min Range | 2,500 m | ||
Max Range | 8,000 m | ||
Shots per Burst | 1 | ||
Weapon Type | Pierce | ||
Module Requirement (Build) | Arms Lab XV (15) | ||
Module Requirement (Craft) | Workshop XI (11) |
V.E.G.A. Dreadnought: Frontier

Mk1 | Mk2 | Mk3 | Mk4 | Mk5 | Mk6 | |
Description | The Frontier is the powerful V.E.G.A. Flagship. Equipped with both weaponry and hangars for Squadrons, the Frontier is a durable platform. It also has access to a wide variety of Modifications, including those made for other V.E.G.A. hulls. | |||||
Designation | Dreadnought | |||||
Health | REDACTED | |||||
DPS Bonus | REDACTED | REDACTED | REDACTED | REDACTED | REDACTED | REDACTED |
Resurgence | REDACTED | REDACTED | REDACTED | REDACTED | REDACTED | REDACTED |
Bonus Shield Energy | REDACTED | REDACTED | REDACTED | REDACTED | REDACTED | REDACTED |
Bonus Armor Health | REDACTED | REDACTED | REDACTED | REDACTED | REDACTED | REDACTED |
Stasis Resistance | REDACTED | |||||
Munitions Resistance | REDACTED | |||||
Essence / Radiation Resistance | REDACTED | |||||
Requirement 1 | Bridge XIII (13) | |||||
Requirement 2 | Ship Factory XVI (16) | |||||
Requirement 3 | Ship Lab XIV (14) |
V.E.G.A. Jump Drive: Entourage Drive

Level 1 | Level 2 | Level 3 | |
Description | The Entourage Drive is a V.E.G.A. Jump Drive, capable of boosting the speed of escorted fleets for a short time. | ||
Faction Lock | V.E.G.A. | ||
Mass (Hull) | 2,400 | 2,700 | 3,000 |
Escort Limit | 3 | 4 | 5 |
Warm Up | 10 | 8 | 5 |
Cooldown | 60 | 45 | 30 |
Sector Warm Up | 12 | 10 | 7 |
Sector Cool Down | 60 | 45 | 30 |
Sector Jump | 2 | 2 | 3 |
Escort Level | 210 | ||
Bonus Ship Speed | +10% | +15% | +20% |
Bonus Duration (In Combat) | 5 s | 10 s | 15 s |
Module Requirement (Craft) | Workshop XI (11) |
V.E.G.A. Hangar Weapon: Expedition Squadron

Level 1 | Level 2 | Level 3 | |
Description | The Expedition Squadron, launched from the V.E.G.A. Frontier, can quickly engage hostile targets, and wear down their defenses with their constant barrage. | ||
Weapon Type | Squadron | ||
Damage Type | Munitions | ||
Faction Lock | V.E.G.A. | ||
Role Lock | Dreadnought | ||
Mass | 2,350 | 2,525 | 2,700 |
DPS | 55,000 | 75,000 | 95,000 |
Speed | 2,000 m/s | ||
Scramble Range | 9,000 m | ||
Flight Time | 45 s | ||
Health | 500,000 | ||
Module Requirement (Build) | Arms Lab XV (15) | ||
Module Requirement (Craft) | Workshop XI (11) |
V.E.G.A. Frontier Modifications
Component 1 | |
Squadron Flight Time Boost | +30 s |
Squadron Health Boost | +10% |
Component 2 | |
Squadron Speed Bonus | +25% |
Squadron DPS Boost | +20% |
Component 3 | |
Ship Speed Boost | +10% |
Acceleration Boost | +25% |
- T15 Hulls missing built-in meta resistance returned to hulls.
- DoT ability on the Pestilent should now be functional.
- Some localization issues with certain T15 components have been addressed.
- General Improvements
- Ablation Suppression stats added to each Saprophyte hull's Infected Aggression ability.
- Irradiated Lance projectile speed increased.
- Salvo Rockets' projectile speed increased.
- Biosynthetic Disruptor projectile speed increased.
- Passive bonuses on each T15 hull have been updated to better reflect the class and faction of each hull.
- Contagion Offensive Mod IV's projectile speed boost changed to +20%
- Divergent Offensive Mod I projectile speed boost decreased to +10%
- Ablation values on Biorganic Armor updated.
- Ablation Suppression removed from Bridge Module.
- Ricochet stat added to Biosynthentic Disruptor Turret as well as DPS updated.
- Gryphon's Module Damage decreased by -30%.
- Longstrike Offensive Mod III changed to provide a 25% projectile speed boost to Lance weapons.