VEGA Conflict will undergo downtime on Tuesday, August 5th, at 10:00 AM PDT and is expected to last 3 Hours.

[EVENT] Mobilization

Starts: Thursday, August 7th, 2025, at 3 PM PDT
Ends: Monday, August 11th, 2025, at 3 PM PDT

[EVENT] Decimation

Starts: Thursday, August 14th, 2025, at 3 PM PDT
Ends: Monday, August 18th, 2025, at 3 PM PDT

[EVENT] Termination

Starts: Thursday, August 21st, 2025, at 3 PM PDT
Ends: Monday, August 25th, 2025, at 3 PM PDT

[EVENT] Civil War

Starts: Thursday, August 28th, 2025, at 3 PM PDT
Ends: Monday, September 1st, 2025, at 3 PM PDT

[EVENT] Termination Re-run

Starts: Thursday, August 28th, 2025, at 3 PM PDT
Ends: Monday, September 1st, 2025, at 3 PM PDT

Expeditionary Blaster Turret

 Level 1Level 2Level 3
DescriptionThe Expeditionary Blaster Turret is a Munitions weapon that fires a rapid and lethal barrage into enemies foolish enough to get within its range.
Weapon TypeBlaster
Damage TypeMunitions
Mass7,5009,75013,000
DPS60,62567,18775,000
Min Range2,850 m
Max Range5,000 m
Shots per Burst1
Weapon TypePierce
Module Requirement 
(Build)
Arms Lab XV (15)
Module Requirement
(Craft)
Workshop XI (11)

Irradiated Lance Turret

 Level 1Level 2Level 3
DescriptionThe Irradiated Lance Turret is a long-range radiation weapon that launches highly radioactive rounds at its targets.
Weapon TypeLance
Damage TypeRadiation
Mass7,5009,75013,000
DPS54,25058,00062,250
Min Range2,500 m
Max Range8,000 m
Shots per Burst1
Weapon TypePierce
Module Requirement 
(Build)
Arms Lab XV (15)
Module Requirement
(Craft)
Workshop XI (11)

V.E.G.A. Dreadnought: Frontier

 Mk1Mk2Mk3Mk4Mk5Mk6
DescriptionThe Frontier is the powerful V.E.G.A. Flagship. Equipped with both weaponry and hangars for Squadrons, the Frontier is a durable platform. It also has access to a wide variety of Modifications, including those made for other V.E.G.A. hulls.
DesignationDreadnought
HealthREDACTED
DPS BonusREDACTEDREDACTEDREDACTEDREDACTEDREDACTEDREDACTED
ResurgenceREDACTEDREDACTEDREDACTEDREDACTEDREDACTEDREDACTED
Bonus Shield EnergyREDACTEDREDACTEDREDACTEDREDACTEDREDACTEDREDACTED
Bonus Armor HealthREDACTEDREDACTEDREDACTEDREDACTEDREDACTEDREDACTED
Stasis ResistanceREDACTED
Munitions ResistanceREDACTED
Essence / Radiation ResistanceREDACTED
Requirement 1Bridge XIII (13)
Requirement 2Ship Factory XVI (16)
Requirement 3Ship Lab XIV (14)

V.E.G.A. Jump Drive: Entourage Drive

 Level 1Level 2Level 3
DescriptionThe Entourage Drive is a V.E.G.A. Jump Drive, capable of boosting the speed of escorted fleets for a short time.
Faction LockV.E.G.A.
Mass (Hull)2,4002,7003,000
Escort Limit345
Warm Up1085
Cooldown604530
Sector Warm Up12107
Sector Cool Down604530
Sector Jump223
Escort Level210
Bonus Ship Speed+10%+15%+20%
Bonus Duration
(In Combat)
5 s10 s15 s
Module Requirement
(Craft)
Workshop XI (11)

V.E.G.A. Hangar Weapon: Expedition Squadron

 Level 1Level 2Level 3
DescriptionThe Expedition Squadron, launched from the V.E.G.A. Frontier, can quickly engage hostile targets, and wear down their defenses with their constant barrage.
Weapon TypeSquadron
Damage TypeMunitions
Faction LockV.E.G.A.
Role LockDreadnought
Mass2,3502,5252,700
DPS55,00075,00095,000
Speed2,000 m/s
Scramble Range9,000 m
Flight Time45 s
Health500,000
Module Requirement
(Build)
Arms Lab XV (15)
Module Requirement
(Craft)
Workshop XI (11)

V.E.G.A. Frontier Modifications

Component 1
Squadron Flight Time Boost+30 s
Squadron Health Boost+10%
Component 2
Squadron Speed Bonus+25%
Squadron DPS Boost+20%
Component 3
Ship Speed Boost+10%
Acceleration Boost+25%

  • T15 Hulls missing built-in meta resistance returned to hulls.
  • DoT ability on the Pestilent should now be functional.
  • Some localization issues with certain T15 components have been addressed.
  • General Improvements

  • Ablation Suppression stats added to each Saprophyte hull's Infected Aggression ability.
  • Irradiated Lance projectile speed increased.
  • Salvo Rockets' projectile speed increased.
  • Biosynthetic Disruptor projectile speed increased.
  • Passive bonuses on each T15 hull have been updated to better reflect the class and faction of each hull.
  • Contagion Offensive Mod IV's projectile speed boost changed to +20%
  • Divergent Offensive Mod I projectile speed boost decreased to +10%
  • Ablation values on Biorganic Armor updated.
  • Ablation Suppression removed from Bridge Module.
  • Ricochet stat added to Biosynthentic Disruptor Turret as well as DPS updated.
  • Gryphon's Module Damage decreased by -30%.
  • Longstrike Offensive Mod III changed to provide a 25% projectile speed boost to Lance weapons.